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capturing and playing uncompressed video using the 320 and 540 Workstations

This directory contains source code, pre-compiled binaries, and Makefile demonstrating how to capture and playback uncompressed video using the 320 and 540.
1. vgrab_u        - Captures uncompressed video to disk.
2. vplay_u        - Plays uncompressed video from disk to video out.
3. vidin2tex      - Grabs live video and draws fields to the gfx monitor
                    via texture memory.
4. tplay_u        - Plays an uncompressed video stream from disk to gfx
                    using texture memory to scale the image size. The
                    uncompressed data can be 4:2:2 yuv, rgb 24 bit, or
                    rgba.
5. gstreamfx_u    - Play video streams (up to four) from memory to the
                    gfx monitor and optionally sends the result to video
                    out (via glReadPixels).
6. gdv_streamfx_u - Plays video streams (up to four) from disk at full
                    rate with effects.  The uncompressed data can be
                    4:2:2 yuv or rgb 24 bit or rgba 24 bit.  The effects
                    are drawn on the gfx monitor and optionally sent to
                    video out.
7. pstreamfx_u    - Play video streams (up to four) from memory to an
                    off screen pbuffer.  The effect is then read back
                    and sent to video out.  The result can also
                    optionally be copied onto the gfx monitor.
8. pdv_streamfx_u - Plays video streams (up to four) from disk at full
                    rate with effects.  The uncompressed data can be
                    4:2:2 yuv or rgb 24 bit or rgba.  The effects are
                    drawn to an off screen pbuffer, read back, and
                    sent to video out.   The result can also be
                    optionally copied onto the gfx monitor.


Web Accessible Files of the src/dmedia/video/captureNplay/320-540Uncompressed directory:

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