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Windows NT Documentation
- OpenGL and Windows NT,
Developer News, 9/98
This is the first of a two-part article. In this issue I will touch
on OpenGL rendering, OpenGL in standard Windows®, and
the integration of OpenGL with the Microsoft® Foundation
Classes.
- Required Reading Booklist for NT Windows Development, 3/98
- Microsoft Foundation Classes-to-ViewKit Porting Strategy, Developer News, 9/97
Porting a Windows® application, written with the
Microsoft® Foundation Class (MFC) library, to a native
UNIX base is not a trivial task. However, with some thought
and help from APIs like ViewKit and tools like RapidAppTM,
the translation of your application structure can be
straightforward and the orientation of your objects can, for
the most part, remain unchanged.
- NT Development Tips, Tricks, Tools, and Hacks,
by Bob Kuehne, SGI
- Porting Windows NT Code to IRIX, Developer News, 7/97
The following discussion deals with the issue of porting code
developed under the Microsoft Windows NT (NT) environment to
the SGI IRIX operating system. Two distinct
approaches will be examined: "Why Port?" and "Choosing a
Toolkit Vendor". In each, we will explore some of the
implementation details and review the inherent benefits and
difficulties that may be encountered.
- Windows NT Primer, by John Harringan, 3/97
The purpose of this document is to familiarize the reader with the
Microsoft Windows NT operating system. I wrote this document in light
of several recent visits to application developers
who want to run their NT developed code on IRIX.
This document is work-in-progress. In it's current form, it gives an
overview of NT, introduces some NT terminology and discusses window
management under NT. I plan to increase the scope of the document in
the future to include NT to IRIX porting issues.
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