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![]() ![]() ![]() ![]() ![]() Next: 3.5.1 Basic Polygon Rasterization Up: 3 Rasterization Previous: 3.4.3 Line Rasterization State
3.5 PolygonsA polygon results from a polygon Begin / End object, a triangle resulting from a triangle strip, triangle fan, or series of separate triangles, or a quadrilateral arising from a quadrilateral strip, series of separate quadrilaterals, or a Rect command. Like points and line segments, polygon rasterization is controlled by several variables. Polygon antialiasing is controlled with Enable and Disable with the symbolic constant POLYGON_SMOOTH. The analog to line segment stippling for polygons is polygon stippling, described below.
David Blythe Sat Mar 29 02:23:21 PST 1997
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