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10.3 glutStrokeCharacterglutStrokeCharacter renders a stroke character using OpenGL. Usage void glutStrokeCharacter(void *font, int character);
Description Without using any display lists, glutStrokeCharacter renders the character in the named stroke font. The available fonts are:
Rendering a nonexistent character has no effect. A glTranslatef is used to translate the current model view matrix to advance the width of the character.
![]() ![]() ![]() ![]() ![]() Next: 10.4 glutStrokeWidth Up: 10 Font Rendering Previous: 10.2 glutBitmapWidth Mark Kilgard Fri Feb 23 08:05:02 PST 1996 |