Adding Color to Models
The Color Per Vertex editor lets you add color to models which will be
converted automatically to PEP objects if needed. You can also edit
color that you have already added to a PEP object.
To learn how to add color to a model, follow the basic steps below. For
more details, see Color Per Vertex
Editor.
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Select the object you want to color (click on it).
-
Open the Color Per Vertex editor by clicking its button on
the Looks palette:

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Reposition the object.
-
Alt turns the cursor into a hand icon. Drag the object
to reposition.
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Alt-click-drag and let go to spin the object.
Click to stop spinning.
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Ctrl-Alt-drag middle up or down to "zoom,"
or dolly in or out.
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Choose how you want the color to be applied.

Drag your cursor over each button for quick help--a description of the
button appears in the editor window. The icons describe how the color
will appear on the selected vertex:
-
The first two icons produce a fade effect. The first icon changes the
color of a single vertex. The second icon changes the color of
adjoining vertices.
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The third icon changes the color of the entire face. This results in
solid color.
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The fourth icon lets you quickly edit all faces with that same color.
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The fifth icon colors the whole object.
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Click the arrow
and
choose a color from the
color editor.
-
Choose the paint brush
, and drag
to apply color.
Tip: You can quickly switch from choosing a color (arrow) to
applying a color (paintbrush) by pressing Ctrl.
-
Click Apply when done.
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