Fine-tuning a Texture

Once you apply a texture to an object, you may want to adjust parts of the object by selecting specific polygons in the object and moving, rotating, or scaling the texture by manipulating those selected polygons.

Find it: Looks palette > PEP Texture Applicator

To make the PEP Texture Applicator button available (not grayed-out):

  1. Select an object in your scene.

  2. Make the object into a PEP model by pressing .

  3. Open the Texture Editor, and apply a texture.

To use the PEP Texture Applicator:

  1. Open the PEP Texture Applicator by pressing .

  2. In the PEP Texture Applicator, select the polygons on which you'd like to adjust the texture.

  3. Remap the texture.

  4. Click Accept when you want to apply the changed texture to the selected object in your scene.

Jump to: PEP Texture Applicator Reference