Tutorials

Creating a House
Learn how to model a simple cube into a house by editing its points, edges, and polygons. This short tutorial focuses on basic modeling technique.


Creating and Animating a Rocket
Learn about Cosmo Worlds' most powerful features in this four-part tutorial.
By creating a planet, assembling and animating a rocket, and previewing the final product, you step through a typical workflow scenario and use Cosmo Worlds' most common scene-creation tools.


Try It!
The following mini-tutorials showcase an editor or tool:
Try It! Animating a Shape
Try It! Experimenting with Lighting Effects
Try It! Creating an Event Sound
Try It! Creating a Script
Try It! Packaging a Sample World