Plane Viewer

on this page: how it works | viewer controls and menus | shortcuts

Use to: Reposition the camera when using construction views for precise alignment and inspection of objects. Some editors, like the Extrusion Editor, also use the plane viewer.

Find it: Choose View > Set Working View , or click one of the construction view buttons:

How It Works

The Plane Viewer limits the camera to panning, zooming, and rotating within a specified plane (top or side, for example). The view changes from that of a perspective projection (3D) in Free View, to that of an orthographic projection (2D) in a construction view. Return to the last 3D view by pressing the Free View button:

Viewer Controls and Menus

The thumbwheel controls change in the Plane Viewer to transX (translate the camera along the X axis), transY (translate the camera along the Y axis), and Zoom. You can also rotate within the plane by pressing Ctrl-Alt-drag middle.

Shortcuts:

For a full description of the viewer toolbar and the View palette, see Tools to Use: Viewing. There is also a viewer menu (accessed with the right mouse button). Use this to change the draw style and viewer-related preferences. See Viewer Menu for details.

Shortcuts

You can use keyboard shortcuts instead of the viewer controls. See Keys & Shortcuts for Viewing.

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