Find it: Click
The Keyframe Animator Keyframe menu has the following options:
Select in range selects all keyframes in all lines within the range. The range is the area defined in the top trough by the range slider. A light gray shading indicates the selected range throughout the time panel.
Select for object in range selects all keyframes for the currently selected objects within the range.
Select none deselects all keyframes.
Cut (Ctrl + X) removes the selected keyframes from the animation and places them in the cut buffer. No time is removed from the animation.
Copy (Ctrl + C) copies the selected keyframes and places them in the cut buffer.
The Keyframe Animator has three paste options. All three options use the keyframes currently in the cut buffer.
Paste overlay at current time (Ctrl + V) pastes the selected keys at the current time. If the keys land at the same time as existing keys, the pasted keys replace the existing keys. If there is no new key to replace an existing key, the existing key is preserved (that is, you'll have a mixture of old and new keys). Use the Paste replace range option if you want to wipe out the previous set of keys entirely and replace it with the new ones.
Paste replace range deletes everything currently in the range and pastes in the new range. This option is used to replace a section of animation with a new section. If the Paste selection doesn't fit into the specified range, it is truncated. (Use the Paste insert at current time option if you want to insert a selection and make the animation longer.)
Paste insert at current time inserts the Paste selection at the current time, extending the animation the length of the pasted selection.
Delete (Backspace) deletes the selected keyframes.
Snap to frames toggles between snapping to frames (the default) and not snapping, which allows you to place keys at intermediate points on the timeline. When snapping is on, you can drag only to the frames on the timeline, not to intermediate points. You can move the scrub bar only to frames. When you drag a keyframe, it snaps to the frame. If you type a number such as 3.2 into the time text field when snapping is on, it will round to frame 3. When you change the frames per second count and snapping is on, all keyframes are snapped to the new grid. If two keyframes end up on top of each other, only one will remain. (The first selected keyframe will remain. If no keyframes were selected, the one that was earlier in time will remain.) When you change frames per second and snapping is off, the keyframes are left to float at their new positions.
Jump to: