on this page: supported file formats | interactive file placement
Find it: Choose File > Import
(or drag and drop the file icon from the desktop into the main window)
You can import 3D objects into your scene using a variety of methods. Cosmo Worlds supports a number of file formats, so you can take advantage of 3D clip-art libraries, and you can reuse objects created using other modeling packages. If you use the drag-and-drop method to import 3D objects, you can select multiple files and drag them all into the main window at the same time.
Check out the directory /usr/share/data/vrml for a variety of VRML clip-art files.
You can import the following file formats into a Cosmo Worlds scene:
If you install xlators_3d from the IRIX 6.n CD, you can also import:
By default, you can control where an imported object is originally placed in the scene. Turn off interactive import placement using the check box in the File menu. Here are the details of how it works:
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