Placing Shapes When Importing, Pasting, and Creating

on this page: importing | pasting | creating | interactive placement

You can interactively place shapes on import, paste, and creation. This means that the object first appears "stuck" to the cursor. Move the cursor over your work area and click to place the shape. Drag your cursor to resize the shape and let go to place it. Details on interactive placement appear below.

You can instead place an imported or pasted object in its original coordinates by turning off interactive placement.

Interactive placement is the only way to place a basic shape when you click one of the creator buttons on the Create palette.

Placing an Imported Object

How you place a shape on import depends on whether you have Interactive Import Placement turned on. By default, it is turned on the first time you launch Cosmo Worlds.

Find it: Choose File > Interactive Import Placement

Deselect Interactive Import Placement to place the object in its original coordinates; that is, the location the object last appeared in its native environment before you imported it.

Pasting a Cut or Copied Object

How you paste an object that you have cut or copied depends on whether you have Interactive Paste Placement turned on. By default, it is turned on the first time you launch Cosmo Worlds.

Find it: Choose Edit > Interactive Paste Placement

Deselect Interactive Paste Placement to place the shape in its original coordinates.

Placing a Basic Shape

Shape creators let you interactively place, size, and scale basic shapes. Click on a button and interactively place in your work area.

Interactive Placement

  1. When you import, paste, or create a shape, a wireframe version of the object appears under the cursor.

  2. Move your mouse in the scene, but don't click yet.

  3. The object will:

  4. Click to create the object at the size you see.

  5. Drag-release to size an object before placing it.

  6. Other Resizing Key Combinations