PEP Jack
quick reference...
Find it: Click its button on the Editors palette: 
Use to: Rotate and Scale points
How it works:

-
Positioning--Click the cubes in the center to translate the
whole jack without moving the selected points.
-
Drag to move over the PEP object's surface. PEP Jack will align to the
nearest feature - plane,
-
Shift+drag will translate it (2-D translate) in the plane of the
ring, without re-aligning the axis
-
Ctrl+ drag will translate it (linearly) along the axis, without
re-aligning the axis
-
Scaling Points--Click the cubes at the end of the axis to scale
the points about the center of the jack.
-
Rotating Points--Click the rotate knobs to rotate the selected
points about the center of the jack.
-
Drag for uniform scaling (1-D rotation about axis).
-
Shift+drag for free rotation about center (1-D stretch along
axis)
-
Snapping PEP Jack--If the snap target is enabled, then the PEP
translation will snap to the target. For example, to snap a point to a
corner of a cube:
-
Shift+middle mouse to put snap target on corner of cube. (the
shift will make the target snap to features).
-
PEP translate your point until it comes close to the snap target.