Tutorials
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Creating a House
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Learn how to model a simple cube into a house by editing its points,
edges, and polygons. This short tutorial focuses on basic modeling
technique.
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Creating and Animating a Rocket
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Learn about Cosmo Worlds' most powerful features in this four-part
tutorial.
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By creating a planet, assembling and animating a rocket, and previewing
the final product, you step through a typical workflow scenario and use
Cosmo Worlds' most common scene-creation tools.
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Try It!
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The following mini-tutorials showcase an editor or tool:
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Try It! Animating a Shape
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Try It! Experimenting with Lighting
Effects
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Try It! Creating an Event Sound
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Try It! Creating a Script
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Try It! Packaging a Sample World